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Ciphercraft Books 1-3 : A Portal Fantasy LitRPG Box Set Kindle Edition
When the system that time forgot suddenly shows back up...
The Cipher ran the universe with its game-like rules, and it has chosen Cullen, an exiled bounty hunter, to be the method of its return.
He's given a quest to free a telepathic mother and son from wrongful imprisonment. If he can break his targets out of prison, they'll have to level up, learn new skills, and hunt down the prophecy's clues. All while facing down berserkers and EMP-hurling tigers, in a jungle that offers no succor.
The promised reward is that the Cipher will grant access and the associated power to all of his embattled people, turning the tide in the galactic war that's ravaging the cosmos.
The Ciphercraft series is influenced by party-building, multi-class RPG games like Final Fantasy, town builders like Age of Empires, and a mashup of classic novels like Dune and Dragonlance. Inside you'll experience a story of hope-filled, dog-tough adventurers gaining extraordinary powers right when their people need them the most.
With one book left to complete this epic tale, there is no better time than now to start reading. Portal Wars is coming soon.
Reviews:
Cipher's Quest (Book 1)
⭐️⭐️⭐️⭐️⭐️ "Fell in headfirst. The world is deep and kept building. Some readers in this genre like less world-building, but I'm crazy for it. Had a Dune like feel to it, pushing sci-fi and fantasy together." - TJ Reynolds, author of Eternal Online
Windwalker (Book 2)
⭐️⭐️⭐️⭐️⭐️"This is a great series with great characters and a unique storyline that keeps you interested throughout. Looking forward to book 3!" - Cody Whitfill, author of Clearing Waves
Resurrection City (Book 3)
⭐️⭐️⭐️⭐️⭐️ "If you like LitRPG it was a good story for that. But it was also a good story for the sake of the story." - Christy, Top Contributor: Fantasy Books
- Reading age12 - 18 years
- LanguageEnglish
- Publication dateSeptember 25, 2021
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Product details
- ASIN : B09H5WD8JP
- Publisher : Spike Publishing
- Publication date : September 25, 2021
- Language : English
- File size : 3.9 MB
- Simultaneous device usage : Unlimited
- Screen Reader : Supported
- Enhanced typesetting : Enabled
- X-Ray : Not Enabled
- Word Wise : Enabled
- Print length : 1423 pages
- Page Flip : Enabled
- Reading age : 12 - 18 years
- Best Sellers Rank: #3,726,926 in Kindle Store (See Top 100 in Kindle Store)
- #1,813 in Cyberpunk Science Fiction (Books)
- #6,651 in Cyberpunk Science Fiction (Kindle Store)
- #7,756 in Space Operas
- Customer Reviews:
About the author

Tim Kaiver is an old-school gamer who writes Sci-Fi/Fantasy LitRPG. His Ciphercraft series starts out as a mix of Stargate and Final Fantasy and gets crunchier with LitRPG goodness as the series evolves into city-building and planetary defense.
His next series, Badges of Dorkdom, was published through Aethon Books under his pen name, Theo Hodges. Book one, Dreadlord Wizard is a humorous dark fantasy ode to his love of Raistlin in Dragonlance, if Raistlin was an 18-year-old dork who got sucked into a real MMORPG with the fate of worlds in the balance. You know, almost exactly like Dragonlance, lol.
Sign up for his newsletter at https://sendfox.com/timkaiver and receive the novelette, "Apocalypse Archer".
For more sci-fi, check out his Scavenger: Evolution and Scavenger: A.I. Or apocalyptic fantasy in his novel, Godsknife: Revolt.
Customer reviews
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- Reviewed in the United States on October 27, 2021Enjoyed how this story had both sci-fi and fantasy feel at different points. It was a distinctly unique experience within litrpg and reminiscient of Star Gate with moments that had a Final Fantasy feel.
Definitely something for fans of litrpg.
- Reviewed in the United States on September 24, 2022I did not care for the game mechanics format in the book, but I did enjoy the story. A family trying to make there way in the universe and surviving against oppression.
- Reviewed in the United States on September 27, 2021I loved the twits and turns in this series. A space opera, mystery, and thriller all in one. I never quite knew what would turn up next. I liked how this futuristic world/universe was built and the secrets that were revealed. Just a fun series that was entertaining and hard to put down. Below is a review for each book in the series.
Cipher's Quest - Fun beginning to a story where the Osuna empire was interesting and liked how it controls everything yet still tries to find and annihilate people like all other empires. Loved the different take on space travel too. The story is about Cullen and what problems he runs into as his group are contracted to help a family get to a mysterious jungle planet. Then the twits and odd things really start happening as secrets are revealed and plan change. The game play elements are entertaining and interesting too. Just a different type of story that was entertaining to read.
Windwalker - I liked this story. it entertained me and kept me reading to the end to see how it would end. The story was crazy fun but that was what I liked about it. Just drew me in. The characters were fun and the plot interesting. Had to see what Cullen would do next.
Resurrection City - Cullen and his friends are back, well whose that survived and are free from the ending of the last book. Now they have the task of rebuilding a city and surviving it. Lots of fun, entertaining scenes, unknown sneaking up on them, and surviving it all. If you like LitRPG it was a good story for that. But it was also a good story for the sake of the story. I enjoyed it and looked forward to what was going to show up next and surprise me. Plus do not forget the Dungeon Core with its fun surprises. Fingers crossed that the good guys would survive to the end.
- Reviewed in the United States on October 27, 2021I didnt like it. but dont take my word for it.
- Reviewed in the United States on September 27, 2021As the Cipher awakens for the first time in millennia, it chooses several individuals to give powers to. Entrusting them with a mission to save the universe from the evil Osuna empire, the odds are stacked against them!
This omnibus collects the first three novels in the Ciphercraft series: Cipher’s Quest, Windwalker and Resurrection City. Read on to find out more about this series that perfectly blends elements of science fiction and fantasy:
Cipher’s Quest – Book 1:
The Osuna empire has grabbed hold of the galaxy and dominates it with an iron fist. Resisting them is a ragtag group of people with different agendas, but united with a common goal and an audacious plan. A group of bounty hunters, led by Cullen, is contracted to help a family get to a mysterious jungle planet.
What’s on this planet? The secret to accomplishing their goal of defeating the empire! They’re accompanied by Ehli and her son Emmit, who were unwillingly given telepathic powers and became ultras. They gradually realize that their past is intertwined with the galaxy’s future. But there is a question as to whether they can survive the jungle of powerful predators that lurk between them and their goal.
This motley bunch is on a quest to unlock the Cipher, a mythical power thought lost long ago. Our heroes think that by doing so for the entire galaxy, they will bring about the defeat of the more technologically advanced Osuna empire.
Tasked with saving the ultras and bringing them to the planet Vijil, Cullen is with them on their hazardous adventure. He’s faced with the possibility that his potential failure will impact the entire resistance movement. As they all trek across the jungle, they start receiving messages from the Cipher in their mind.
This Cipher guides them on their journey as they unlock telepathic abilities and other special powers. As they do so, secrets are unearthed, lies are laid bare and lives are changed forever. Even with this extra assistance, do they even have a chance to succeed in their mission?
The ambitious plot is something out of space opera but keenly focused on these characters, as each of them is distinctive and interesting. Cullen is exiled from his home planet with a mysterious past that only begins to touch on what fate holds for him.
Ehli and her son Emmit lost a loved one to tragedy but he left them a hidden and enormous legacy to live up to. Coping with all of this while starting to explore their telepathic abilities which they never asked for, all their dilemmas and struggles throughout the novel make them real people whose fates you invest in.
The jungle they must pass through also holds many surprises, especially with the allies (or is it enemies?) that they meet there. It is hard to tell whom to trust here, as Cullen, Ehli and their friends are being tested by sinister forces for a grand plan they are gradually becoming aware of.
These dangers that they encounter there are both animal and human. Those menaces include tigers who can emit electro-magnetic pulses and hawk snakes with quick-acting venom (!). But there are also telepathic humans roaming around, with killer instincts, alarming thoughts, and berserker tendencies that are side effects of failed experimentation that they endured.
After a surprising conclusion, the adventure continues in:
Windwalker – Book 2:
Picking up from where we left off with Cipher’s Quest, we find our motley group of heroes trying to find Resurrection City. This city is vital to the efforts of the war against the oppressive Osuna empire. As part of the quest to find this mythical city, they must activate a hidden rune, which prophecy states is an important step in helping them defeat the Osuna once and for all.
Our group of heroes includes Cullen, who can harness the power of the wind, and his paladin friend Torek. There is Ehli the telepath and her husband Schaefer as well as their son Emmit, who also has telepathic powers. Together with their friends and allies, they must reach Resurrection City before Willo and her berserker army do. It’s a race against time as Cullen and company must improve their skills if they have any hope of succeeding in this quest. Will they succeed in their objective?
The adventure across the planet as they face untold dangers is an exciting one. As each person splits off into disparate groups to achieve different goals, they practice their skills and level up. As the Cipher game system unlocks for people across the universe, it helps them understand how their skills work, how to improve upon them, and gain new ones. They’ll need all of this and more to help them defeat all sorts of enemies.
From telepathy to archery, from hand-to-hand combat to charming others and controlling animals, more skills are unlocked than before. The Cipher also has revealed another realm different from the physical one. Now, the Spirit Realm has been opened and each person also has a Spirit Points meter now. This is important, as Resurrection City is linked to this realm, is key to each character’s personal growth and their faith in their God, Shepka.
Each smaller splinter group faces off in their own challenges against strange, unusual, and powerful creatures in the jungle, like pancodiles, venomous snakes, and dragons. Others face off with tribes of natives, some who will become friends and some have joined the enemy side. Each twist and turn could lead to their death against unknown foes if they don’t use their newfound skills to defeat increasingly tougher enemies.
Cullen and Torek’s tale was probably the most exciting and action-packed of the three splinter groups, facing off against a Time Mage and his train full of horrors (!) as well as a valley full of dragons. They also encounter Viera Sea. That name should be familiar to you if you’ve read “Apocalypse Archer”, a novelette featuring her origin. You’ll find that the ending of that tale leads right into her appearance here. She also plays a supporting role in this novel.
While Schaefer and Ehli must contend with trying to find their son Emmit, who was abducted and is being forced to work against his will to help his captors. Their storyline becomes crucial in unlocking the secrets of finding the rune and becomes especially crucial in this novel’s finale. Their faith in Shepka increases and is tested over the course of this story.
It is through the prism of each challenge that they face that we learn more about the personalities of each character. By demonstrating their strengths and weaknesses over the course of the novel, the reader experiences the moral fiber (or lack thereof) of each character through their actions.
I really appreciated how this novel successfully blends the LitRPG genre, known as the Literary Role-Playing Game genre. It’s also known as the gamelit genre, with elements of both the science fiction and fantasy genres within its framework. It makes this novel unique and innovative, melding all these majestic ideas into one grand story that made for very enjoyable reading.
All of this means that the ongoing quest that they are on includes elements of these kinds of games as part of its narrative structure. The Cipher awards experience points when our characters successfully complete tasks. They also discover, practice, learn about and improve upon these new skills over the course of each novel.
As each character grows in skills, increasing levels and acquiring new abilities as they progress throughout the first two novels. Each battle they fight, each wily enemy they come across presents an opportunity to learn more about themselves and what the ancient Cipher game system provides them with. Just like a video game or a role-playing game, the more they fight, the more weapons and proficiency they gain.
With each struggle, they gain Experience points and Health points, each of which they must allocate to level up and attain more skills. The more skills they have, the more likely it is that they can face the increasingly difficult challenges that lay ahead of them.
They also get stat cards, showing them what they gained after each fight and what their health looks like. Like a game, there are also smaller objectives that must be completed, leading to completing their larger goals and trying to find Resurrection City.
This includes finding specific keys to their mission, going on side quests, deciphering texts from the Ancients, and piecing together clues to solve difficult puzzles. Completing all these tasks helps them achieve their goals and enhance their abilities.
The mystery of the Cipher is gradually revealed and understood over the course of these novels. While remaining mysterious, it also helps each of the characters begin a journey to reach their full potential, for both themselves and their abilities. How much influence it wields and how important it is to the quest of our heroes cannot be understated. It also adds an extra layer of tension and intrigue to this story
The complexity of these storylines, how they’re implemented and then utilized was suspenseful and unpredictable, as I literally didn’t know where the story was going to go next with each devious twist and turn of its plot. It kept me guessing right up through the conclusion of each novel.
These are inventive and impressive novels in the LitRPG/gamelit genre that moved at a rapid pace. It adds additional layers to its mythos from one novel to the next with the introduction of the Spirit Realm as well as a plethora of new abilities for each character to utilize and learn more about.
It’s also unpredictable in what will happen next, which makes for intriguing reading and tantalizing surprises. I look forward to reading the next novel in this series and seeing how the author continues to expand his Ciphercraft universe.
I’m in the midst of reading book 3, Resurrection City, so I don’t have a full review written for it yet. However, I look forward to it continuing the story from the first two novels in this planned quadrilogy. If it’s anything like the first two novels, it’s going to be a wild ride.
This compilation is 1,406 pages of a well-written and thoughtfully built universe to tell rich stories in. With complicated characters and thrilling plotlines, this compilation will keep you reading for many entertaining hours. Just like me, readers will want to find out where this saga goes next as characters fulfill their pre-ordained destinies and bring the reader along on an exciting adventure!
Top reviews from other countries
- All the booksReviewed in the United Kingdom on September 26, 2021
5.0 out of 5 stars Epic boxset
I found this series fascinating.
A unique concept delivered with great skill that's left me hungry for more. Onto the next one!