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Dungeon Exploiters: The Complete GameLit Series (Dungeon Runner) Kindle Edition

4.7 4.7 out of 5 stars 14 ratings

Cut off from Old Earth. Digitized to survive.

Eighteen-year-old Entin Soroy was supposed to be the best pilot cadet of the Garentin space colony. But after an unthinkable terrorist attack forced the colony to digitize, he finds himself thrust into a fantasy world repurposed from a rushed video game.

This new reality might be beautiful. It might be full of endless wonder for its new immortal inhabitants. But the developers, in their haste, failed all those who lost their families and were too young to be given starting resources.

Now, Entin is a market Runner, working for copper chyps delivering packages to earn what little he can for the orphanage. It’s grueling, thankless work. That is until a far more lucrative job finds its way to him: dungeon running.

Meanwhile, Eizel Oqerton, daughter of a powerful family, frantically searches for her missing parents. Without them to uphold their government contracts, her family will soon lose everything. Unless… no one finds out.

Dungeon Exploiters is the complete GameLit trilogy of the previously published Dungeon Runner series. It's full of adventures, puzzles, and unusual paths to success. Watch Entin define the role of a Dungeon Runner and Eizel uncover dangerous secrets that threaten everyone in this new virtual world with endless possibilities.

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Product details

  • ASIN ‏ : ‎ B0DJ9T37HD
  • Publication date ‏ : ‎ September 29, 2024
  • Language ‏ : ‎ English
  • File size ‏ : ‎ 3238 KB
  • Simultaneous device usage ‏ : ‎ Unlimited
  • Text-to-Speech ‏ : ‎ Enabled
  • Screen Reader ‏ : ‎ Supported
  • Enhanced typesetting ‏ : ‎ Enabled
  • X-Ray ‏ : ‎ Not Enabled
  • Word Wise ‏ : ‎ Enabled
  • Print length ‏ : ‎ 1562 pages
  • Customer Reviews:
    4.7 4.7 out of 5 stars 14 ratings

About the author

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Dustin Tigner
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I'm Dustin Tigner and I write GameLit, Fantasy, and Science Fiction.

There are two things I've always been: a writer and a game designer. In 2003, I built and ran a writing community of over two thousand members for six years. Shortly after college, I published 7Strains: The Infectious, an Xbox 360 game. And on September 4th, 2017, I coined the term GameLit.

Most of my full-length works will be GameLit, though I'm always looking for ways to improve as a storyteller and use short stories to explore craft, characters, and ideas. Join my newsletter to receive updates concerning new releases, free stories, and connect with me. Your feedback—positive or negative—is always helpful.

https://dustintigner.com

If you have any questions for me, please reach out! I'm on most GameLit FB groups, @DustinTigner on Twitter, or you can email me at author@dustintigner.com.

Customer reviews

4.7 out of 5 stars
14 global ratings

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Top reviews from the United States

  • Reviewed in the United States on October 6, 2024
    To start off I did receive an arc copy of the book. The book's chapters split between two characters Entin and Eizel. I liked Entin's chapters from the start, but it did take a little bit for me to warm up to Eizel's plotline, but bg the end I actually wanted to see how her storyline ends more than Entin's. I think the author did a good job in explaining the game system, and how the people came to be inside of it without relying on overly clunky dialogue to do so which is a personal pet peeve of mine in litrpg. There were some mentions of game skills but this isn't a very crunchy series so far in terms of stat updates and levelling. I do look forward to reading the next book in the series when it comes out and seeing how the different plotlines resolve.
  • Reviewed in the United States on October 1, 2024
    This was a fun story, the only real down side I can mention is it felt like it ended a little abruptly. Outside of that I really enjoyed both of the characters separate story lines, and can't wait to see them come together in book two.
  • Reviewed in the United States on October 1, 2024
    Dungeon Exploiters is a captivating blend of fantasy and dystopian fiction set in a virtual reality game world. The novel follows Entin, a young runner struggling to survive and support an orphanage, and his female crush, who is also navigating the challenges of the digital realm.

    The story is told from a dual perspective, allowing readers to experience the game world through the eyes of both characters. Entin and his female crush are both trying to make ends meet, but their strategies differ. While Entin relies on his skills as a runner, she is motivated by a more personal goal: finding her missing parents.

    Fans of litRPG and gamers alike will appreciate the detailed exploration of the game's mechanics and the way it mirrors real-world societal issues. Dungeon Exploiters is a thought-provoking and entertaining read that offers a fresh perspective on the potential consequences of our increasing reliance on technology.
  • Reviewed in the United States on October 7, 2024
    I really enjoyed the slight spin on the VR world. The characters were great and the story flowed well. You also got a multi pov.
    The author has some other great books as well.
  • Reviewed in the United States on October 8, 2024
    I was able to get an ARC copy of this book and it was awesome. 100% recommended.
  • Reviewed in the United States on October 1, 2024
    Stuck in a game when something goes horrifically wrong these orphans come to the radical conclusion that just maybe you don't have to fight if you are just fast enough to get by. I enjoyed the story and am hoping to discover what caused this in future volumes
  • Reviewed in the United States on October 1, 2024
    Dungeon Exploiters is twist on the litrpg staple of being uploaded into a digital game world, with a cast of memorable young characters, challenging dungeons, set in an interesting videogame world that has become the last refuge of its inhabitants. I was lucky enough to read this as an advance reader copy.
    Once, Entin was a normal boy on a colony spaceship, headed for a new world. Now, however, he lives a thankless life as a market Runner—a courier-like class of kids who deliver goods throughout the digital city. The world around him used to be the setting for an immersive VR game the colonists played, but after a cataclysm no one wants to talk about anymore, the inhabitants were uploaded into the game. This is their life now. And some of the colonists, like Entin’s parents, didn’t make it into their new reality, so Entin is officially an orphan and has little more than the default clothing on his back and the speed and maneuverability of his Runner class. While the future seems to stretch before him in an endless succession of delivery runs for skinflint merchants, Entin isn’t the type to give up. When a chance encounter with an adventuring group gives him the opportunity to enter a dungeon for the first time, Entin doesn’t look back.
    So what if “Runner” isn’t a combat class? So what if he’s too poor to buy weapons or gear? He’s not here to beat the dungeon, but to exploit it, with determination and cleverness the likes of which the game has never seen.
    The story is told from multiple POVs, two boys and two girls. In Tigner’s hands, the POV switches between chapters are easy to follow as each character has a distinct, immersive voice, believable motivations, and unique things to reveal about the world and each other. The writing style is clear and smooth, with description that makes the world and action come to life. Tigner measures out his worldbuilding and the colony’s backstory at just the right pace to keep tension high, avoid infodumps, and allow the reader to unravel the mystery of what problems lurk behind the digital paradise the original creators intended.
    This books is great for anyone who enjoys clever characters doing the most they can with the cards they've been dealt, protagonist teams made of a diverse group of friends, imaginative worldbuilding, or just a clean, fun adventure story that is suitable for a range of ages.
  • Reviewed in the United States on October 1, 2024
    This book is split up into six different sections. Each section alternates between Entin and Eizel, who is a Princess but who likes adventure and not afraid of taking some risk. Neither interact with each other but with the ending of this book, that appears that it will change as Eizel learns about Entin and his guild called Dungeon Runner.

    As an adult, I actually enjoyed this book. I thought it read well and would appeal to younger and older readers. I have not read many books in the LitRPG genre, but I need to now after reading this book. I am a gamer and so I enjoyed this book. I could picture this book playing out in my head.

    The way that everyone talked, and the format of the story was as if I was in the game with Entin and Eizel. It was believable the situations and monsters that they encountered. I enjoyed this book a lot and need to read book two to see how the story plays out.

Top reviews from other countries

  • Emily
    5.0 out of 5 stars Will read again
    Reviewed in Australia on October 7, 2024
    I was able to snag this as an ARC copy, and I loved it so much I bought it! It's fast paced, doesn't linger too much on smaller details and full of action. It's vaguely like Sword Art Online, but better. Thanks for the awesome book!

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